# 3D print nesting

**URL:** <https://discourse.mcneel.com/t/3d-print-nesting/145840>\
**Category:** Kangaroo\
**Tags:** windows\
**Created:** [July 28, 2022, 4:14am UTC](https://discourse.mcneel.com/t/3d-print-nesting/145840 "2022-07-28T04:14:33Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![dharman](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/dharman/32/482663_2.png) [@dharman](https://discourse.mcneel.com/u/dharman)\
**Post date:** [July 28, 2022, 8:15am UTC](https://discourse.mcneel.com/t/3d-print-nesting/145840/4 "2022-07-28T08:15:13Z")

</div>

i’ve revisited the `collider` method using the part centrelines. this is much faster and works for more parts than the `rigidbody` method. with the zombie solver i’m getting a valid solution for 100 parts in under 30 seconds. It’s not always meeting all the goals. i’ll keep tweaking

here are 70 nodes almost fitting in the Anycubic photon mono x

 ![image](https://global.discourse-cdn.com/mcneel/uploads/default/original/4X/7/a/9/7a9d9c437ca4e13304bc5c15d4fb1ed4a6ae5113.jpeg)

I’ve found that adjusting vertical load strength in relation to the other goals has a large impact on stability. lower gravity is usually better. the actual magnitude of the strengths is irrelevant.

This requires the same rhino file above and

- EleFront, Version=0.4.1.0

These are used for non-essential previews

- Human, Version=1.7.3.0
- NGonGh, Version=1.0.0.0
- OpenNest, Version=1.0.0.0  
 ![image](https://global.discourse-cdn.com/mcneel/uploads/default/original/4X/0/4/9/049bf5a5d32517c85c2b33593ded1ee363017cd5.png)

[rigid\_mesh\_collision-collider.ghx](https://discourse.mcneel.com/uploads/short-url/mXdhOGWFoXDNP8ooQqkFrtRyq2b.ghx) (1.2 MB)

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