3D model Viewer - Alpha = 0

Hi Guys

I’ve used Human UI to create a 3D model viewer - I use set view & can change the transparency of my mesh objects. My issue is that not all objects go transparent!? Some go completely white instead or are only transparent when viewed from one side. Ive tried flipping elements but it doesn’t help.



You can see from the pictures some elements disappear completely - but I’ve checked and they all have the same alpha number? Weird eh!

Has anyone seen this before? T


is there any chance your mesh has vertex colors assigned? you can test by reconstructing the mesh (deconstruct mesh, then construct mesh with just the faces and vertices) before sending it to the 3d view component. If it’s not that I’d have to take a closer look