I’m trying to make a facade pattern out of hexagons that continue from one surface to the next like the voronoi pattern does on the image linked. The edge of each line continues from one face to the next. Is it possible to make a hexagon pattern do the same? or perhaps a triangle pattern?
Is this what you want?
or is this the correct one?
That pattern is (most likely) the intersection of a voronoi3d and polysurface to go around like that - not a mapping per face. The method is really easy for voronoi. So you could try to intersect a packing of geometry that results in triangles or hex when sectioned.
And if you want some frame you can do something like this.
Thank you! exactly like that but instead of a voronoi pattern is it possible to make a hexagon pattern do that?
the problem I’m having is the pattern continuing from one side to the other as seen in the image here on the triangular surface.
I think you will need to make a packing of a geometry which when intersected results in hexagons. (Some Polyhedron).
[quote=“Michael_Pryor, post:7, topic:53258”]
Thanks Michael i’ll try that!
Also would you happen to know how I would be able to make something like this?
I would do that with a mesh and subdivisions of its faces.