There’s a tiny little buglet in the
UVeditor. I usually center my UV maps on 0,0,0 by choosing
Center when prompted for the first corner and then typing
0 enter but this no longer works. Instead I need to type
0,0 enter which is of course manageable, but a PIA nonetheless Can the “just type 0 for world center” be reinstated?
Can this please be tuned up - it’s driving me friggin’ NUTS!!! It’s the only Rhino command (to my knowledge) that doesn’t accept 0 as the world center. Doing a lot of UV mapping for upholstry right now, and V7 lets me double click edges to chain seams in
Unwrap, which is such a pleasure. Moving on to
UVEditor for positioning gets me agitated every single time just because of that stupid 0,0! It can’t be that difficult - it’s not like I’m asking for a better block system or a 3D-to-2D-associated make2d command!
@Jussi_Aaltonen one for you?
RH-63059 UVEditor: Does not accept zero as world origin