Serengeti   Rendering WIP


Topic Replies Created
About the Rendering WIP category 1 May 2, 2014
Realtime BMW in Unity on RTX! 1 April 2, 2019
Cycles Reflection control by texture map 9 October 16, 2017
Rendering vegetation and proxy objects 17 July 28, 2016
Image mapping using Shader Node 10 January 8, 2019
Bump maps not rendering in raytraced mode 5 August 1, 2016
Using normal maps in shader nodes 5 December 5, 2018
Cycles : edges lag after pause 6 December 1, 2018
Rhino 6 wip bug viewport properties no response 6 August 29, 2017
System slower than expected while large Cycles is doing a GPU render 26 September 15, 2018
Radeon Pro Render 35 July 26, 2016
Substance materials 18 October 12, 2018
ViewCaptureToFile of Raytrace still slow 18 February 1, 2018
Rendering Mesh Colors 21 November 22, 2017
HDRs, ground plane, shadows and reflections 6 May 4, 2017
How to set GPU as default render device? 11 February 23, 2017
Cycles Options and denoising 7 November 14, 2017
Working with embedded textures and rendering plugins (like Octane) 32 December 5, 2017
Cylces performance degraded in this wip 9 October 13, 2017
UV Mapping wrong 7 December 15, 2017
Raytraced / Cycles advanced settings 29 November 22, 2017
Curved Piping and simple bright rendering 1 May 22, 2018
Cycles Raytraced image sampling quality 19 June 14, 2017
Subsurface scattering? 2 May 14, 2018
Raytraced viewport different from _ViewCaptureToFile 5 May 13, 2018
Material emission strength control 7 May 13, 2018
9-12 WIP Cycles clipping planes not clipping 20 September 14, 2017
Cycles Crash 3 April 26, 2018
Displaying Cycles (Raycast) along with RhinoRender in the list of render engines 5 April 19, 2018
Set Current Renderer > Cycles? 4 April 17, 2018