Where are flamingo settings stored in CRhinoObject?

Want to make my renderer use Flamingo settings if they are available.

I’m guessing they’re stored as UserStrings?

@JohnM can you help?

What settings do you want to use? Flamingo materials are simulated on the native CRhinoMaterial associated with the object and used by the display and 3d party render engines to simulate Flamingo materials.

EG I’ve added an Object Property dialog for Lights that adds a number of settings, including IES file and a “Visible” checkbox for whether to draw the light, and noticed Flamingo has these also.

Thought it would be nice to populate my dialog with settings from Flamingo if they exist, else use some defaults.