Right click for enter not working

I recently started using Rhino on Mac, and I’m finding that right click for enter/repeat doesn’t work.

I made sure the selections in preferences are setup properly, per this: http://wiki.mcneel.com/rhino/mac/no/rightclick/repeat/command/norightclickrepeat

I also read this thread: Right button for Enter command on magic Mouse does not work

If I follow the instructions in the second thread, and turn on middle mouse popups, then right click behaves as expected. But then I can’t use middle mouse to pan, which is a problem.

Can you please give some detailed examples where right click for enter/repeat does not work for you? After unchecking “Enable context menus” in Preferences > Mouse, right click will repeat the last command for me.

It doesn’t work in any circumstances for me, unless I’ve turned on middle mouse pop-ups. Checking or unchecking “enable context menus” has no effect.

Please run About Rhinoceros > More Info > Copy to Clipboard and post it back here. Also please give the exact manufacturer and model of the mouse you are using.

sorry for the delayed response, I just reinstalled on a new computer, and am still having this problem.

Mouse is this Anker mouse: vertical mouse

Software information

Software versions
Rhinoceros version: 5.1 (5B161)
IronPython version: 5.1.2015.131
Language: en (MacOS default)
OS X version: Version 10.11.5 (Build 15F34)

Plug-ins
None

Third party kernel extensions
None

Hardware information

Computer hardware
Hardware model: Macmini7,1
Processor: Intel Core i7-4578U CPU @ 3.00GHz
Memory: 16 GB
Architecture: Intel 64 bit

Video hardware
Graphics: Intel Iris 1536 MB
Memory: 1536 MB
Screen size: 1920 x 1200, 1440 x 900
Displays: DELL U2412M (94dpi 1x), X191W (97dpi 1x)

USB devices
MOSART Semi.: 2.4G Wireless Mouse
Apple, Inc.: IR Receiver
Apple Inc.: Bluetooth USB Host Controller
Apple Inc.: Apple Keyboard

Bluetooth devices
None

OpenGL information

OpenGL software
OpenGL version: 2.1 INTEL-10.14.66
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bits
Maximum viewport size: 16384 x 16384

Implementation settings
Use texture compression: No

Appearance settings
Antialiasing: 4x
Mip map filtering: None
Anisotropic filtering: None

Finally I see this. The missing piece is that you also changed the Middle mouse button setting to Manipulate view. Logged as MR-2276.