Holomark 2 Released!

Holomark 2 v2,2,03

Total Score: 77244
Total Runtime: 240.0 sec

GPU scores: 57910
GPU_01 - 1290.30 fps - Cube 4 tests
GPU_02 - 60.60 fps - UDT Shape
GPU_03 - 116.30 fps - Wireframe
GPU_04 - 70.90 fps - Shaded
GPU_05 - 48.80 fps - Rendered
GPU_06 - 48.10 fps - Block Rendered
GPU_07 - 25 units Nurbs @ 5 fps in Wireframe
GPU_08 - 15 units Nurbs @ 5 fps in Shaded
GPU_09 - 44 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 178.60 fps - RenderMesh Render
GPU_11 - 909.10 fps - RenderMesh RenderSpeed
GPU_12 - 163.90 fps - JoinedMesh Render
GPU_13 - 1111.10 fps - JoinedMesh RenderSpeed
GPU_14 - 7 units mesh @ 15 fps in Shaded
GPU_15 - 8 units mesh @ 15 fps in Render
GPU_16 - 323 units mesh @ 15 fps in RenderSpeed
GPU_17 - 149.30 fps - mesh in Rendered Studio
GPU_18 - 16.50 fps - Nurbs in Rendered Studio
GPU_19 - 35.60 fps - Block Illustration
GPU_20 - 65.80 fps - 2D single
GPU_21 - 10.60 fps - 2D massive (20x)

CPU scores: 19334
CPU_01 - 7.29 sec - Booleans and Contours
CPU_02 - 1.12 sec - Twist and Taper (UDT)
CPU_03 - 3.42 sec - Meshing Mini
CPU_04 - 0.04 sec - Extract Render Mesh
CPU_05 - 0.04 sec - Join Render Mesh
CPU_06 - 10.20 sec - Reduce Mesh
CPU_07 - 1.24 sec - Calculating Technical display
CPU_08 - 2.51 sec - Making Silhouettes

MSI
MS-7885

NVIDIA Quadro M4000 - 4095.0 MB
DriverVersion: 10.18.13.6191

Intel® Core™ i7-5820K CPU @ 3.30GHz
NumberOfCores: 6 NumberOfLogicalProcessors: 12
MaxClockSpeed: 3.3 GHz

TotalPhysicalMemory: 32.0 GB

Microsoft Windows 10 Pro

  • None - 64-bit

Rhino 5 sr 12 64 bit

1 Like

No AA

Holomark 2 v2,2,03

Total Score: 89934
Total Runtime: 261.14 sec

GPU scores: 70540
GPU_01 - 1379.30 fps - Cube 4 tests
GPU_02 - 61.00 fps - UDT Shape
GPU_03 - 113.60 fps - Wireframe
GPU_04 - 70.90 fps - Shaded
GPU_05 - 49.30 fps - Rendered
GPU_06 - 48.10 fps - Block Rendered
GPU_07 - 24 units Nurbs @ 5 fps in Wireframe
GPU_08 - 16 units Nurbs @ 5 fps in Shaded
GPU_09 - 46 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 181.80 fps - RenderMesh Render
GPU_11 - 909.10 fps - RenderMesh RenderSpeed
GPU_12 - 188.70 fps - JoinedMesh Render
GPU_13 - 2000.00 fps - JoinedMesh RenderSpeed
GPU_14 - 7 units mesh @ 15 fps in Shaded
GPU_15 - 9 units mesh @ 15 fps in Render
GPU_16 - 437 units mesh @ 15 fps in RenderSpeed
GPU_17 - 156.30 fps - mesh in Rendered Studio
GPU_18 - 16.50 fps - Nurbs in Rendered Studio
GPU_19 - 35.20 fps - Block Illustration
GPU_20 - 69.00 fps - 2D single
GPU_21 - 9.90 fps - 2D massive (20x)

CPU scores: 19394
CPU_01 - 7.09 sec - Booleans and Contours
CPU_02 - 1.13 sec - Twist and Taper (UDT)
CPU_03 - 3.31 sec - Meshing Mini
CPU_04 - 0.03 sec - Extract Render Mesh
CPU_05 - 0.04 sec - Join Render Mesh
CPU_06 - 10.35 sec - Reduce Mesh
CPU_07 - 1.30 sec - Calculating Technical display
CPU_08 - 2.53 sec - Making Silhouettes

MSI
MS-7885

NVIDIA Quadro M4000 - 4095.0 MB
DriverVersion: 10.18.13.6191

Intel® Core™ i7-5820K CPU @ 3.30GHz
NumberOfCores: 6 NumberOfLogicalProcessors: 12
MaxClockSpeed: 3.3 GHz

TotalPhysicalMemory: 32.0 GB

Microsoft Windows 10 Pro

  • None - 64-bit

Rhino 5 sr 12 64 bit

New system here:

Holomark 2 v2,2,03

Total Score: 50036
Total Runtime: 213.37 sec

GPU scores: 34450
GPU_01 - 370.40 fps - Cube 4 tests
GPU_02 - 42.60 fps - UDT Shape
GPU_03 - 81.30 fps - Wireframe
GPU_04 - 41.70 fps - Shaded
GPU_05 - 26.20 fps - Rendered
GPU_06 - 24.40 fps - Block Rendered
GPU_07 - 18 units Nurbs @ 5 fps in Wireframe
GPU_08 - 12 units Nurbs @ 5 fps in Shaded
GPU_09 - 48 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 114.90 fps - RenderMesh Render
GPU_11 - 277.80 fps - RenderMesh RenderSpeed
GPU_12 - 192.30 fps - JoinedMesh Render
GPU_13 - 909.10 fps - JoinedMesh RenderSpeed
GPU_14 - 30 units mesh @ 15 fps in Shaded
GPU_15 - 11 units mesh @ 15 fps in Render
GPU_16 - 156 units mesh @ 15 fps in RenderSpeed
GPU_17 - 84.00 fps - mesh in Rendered Studio
GPU_18 - 7.60 fps - Nurbs in Rendered Studio
GPU_19 - 20.10 fps - Block Illustration
GPU_20 - 69.00 fps - 2D single
GPU_21 - 9.80 fps - 2D massive (20x)

CPU scores: 15586
CPU_01 - 9.42 sec - Booleans and Contours
CPU_02 - 1.20 sec - Twist and Taper (UDT)
CPU_03 - 4.10 sec - Meshing Mini
CPU_04 - 0.03 sec - Extract Render Mesh
CPU_05 - 0.05 sec - Join Render Mesh
CPU_06 - 12.67 sec - Reduce Mesh
CPU_07 - 1.55 sec - Calculating Technical display
CPU_08 - 3.06 sec - Making Silhouettes

Hewlett-Packard
HP Z440 Workstation

NVIDIA Quadro K2200 - 4095.0 MB
DriverVersion: 9.18.13.4752

Intel® Xeon® CPU E5-1630 v3 @ 3.70GHz
NumberOfCores: 4 NumberOfLogicalProcessors: 8
MaxClockSpeed: 3.7 GHz

TotalPhysicalMemory: 8.0 GB

Microsoft Windows 7 Professional

  • Service Pack 1 - 64-bit

Rhino 5 sr 12 64 bit

Hello Holo,
First of all- I can’t download Holomark2 on any of my computers, no matter which browser I use. Do you have an idea why?

Second: recently I upgraded from my laptop with GeForce 540M, i5 2610m, 8GB ram to desktop GTX 970, i7 6700K and 32GB of RAM and I’m unable to see any difference in the performance of Rhino. Do you have any idea what might be the cause? It’s quite irritating. Everybody recommends GTX970 for Rhino but I’m disappointed. It perhaps would be good to benchmark my hardware inside Rhino to compare with the others.

Hi Krzysztof,
I’ll find a new server tomorrow, it seems ge.tt has become even worse than before. Thanks for the heads up.

Is there a list or correlation of this information, somewhere?

The screenshots slow down this thread; the length makes hard to use.

For the future, it would be cool if a demo and Holomark could be integrated so non-owners of Rhino3D could run the benchmark.

Hi Brenda, sorry no, no list… I chose to spend the time on other projects… my bad :smiley:
I usually tell people who comment this that if they want to contribute then PLEASE gather the data, I’ll gladly publish it!
Hopefully I’ll find a solution to administer this better for Holomark3.

I get a malicious website warning from Google when I try to download Holomark 2. Is there an issue or should I ignore and download?

Yeah, I know, ge.tt was hacked and Google raises a warning, but it was still safe to download the plugin wasn’t affected…
Anyway, this became a kick in the rear to finally make a food4rhino project of it:

http://www.food4rhino.com/project/holomark-2?etx

Cheers.

I logged in to food4rhino and still says Access denied.:confused:

My workstation, ehm, shitty laptop.
GeForce GT 630M 2048 MB
Intel Core i7 2,1 GHz.

Can’t wait to buy new desktop.

Holo,

Perhaps if the values would be easier to gather if the text was structured with an identifier separator value scheme like:

// Holomark 3
HOLOMARK VERSION: 3,0.0a

// System    
SYSTEM OWNER: BRENDAEM
SYSTEM BUILDER: LENOVO 
SYSTEM TYPE: W540
SYSTEM NAME: MY LAPTOP
SYSTEM MEMORY GB: 24.0

// GPU
GPU COUNT:2
GPU DEFAULT:0
GPU0 IDENTIFIER: NVIDIA Quadro K2100M
GPU0 MEMORY: 2048.0 MB
GPU0 DRIVER: 9.18.13.4105
GPU1 IDENTIFIER: Intel(R) HD Graphics Family
GPU1 MEMORY: 2112.0 MB
GPU1 DRIVER: 1 0.18.10.3412

// CPU
CPU COUNT:1
CPU0 0 IDENTIFIER: Intel(R) Core(TM) i7-4800MQ
CPU0 0 CLOCK GHZ: 2.7
CPU0 0 MAXCLOCK GHZ: 2.7
CPU0 0 CORES: 4
CPU0 0 MAXTHREADS: 8

// Operating System
OS TYPE: Microsoft Windows 7 Professional
OS VERSION: Service Pack 1 - 64-bit

// Rhinoceros
RHINO TYPE: Rhino 5 - 64 bit
RHINO VERSION: sr 10

// Holomark Results
HOLOMARK SCORE: 46464
HOLOMARK TIME SECONDS: 163.57

HOLOMARK GPU SCORE: 30800
HOLOMARK GPU - CUBE 4 HOLOMARKS - FPS: 547.90
HOLOMARK GPU - UDT SHAPE - FPS: 46.50
HOLOMARK GPU - WIREFRAME - FPS: 91.70
HOLOMARK GPU - SHADED - FPS: 48.10
HOLOMARK GPU - RENDERED - FPS: 34.60
HOLOMARK GPU - BLOCK RENDERED - FPS: 34.10
HOLOMARK GPU - NURBS @ 5 FPS IN WIREFRAME - UNITS: 21
HOLOMARK GPU - NURBS @ 5 FPS IN SHADED - UNITS: 12
HOLOMARK GPU - NURBS @ 5 FPS IN RENDERSPEED - UNITS: 5
HOLOMARK GPU - RENDERMESH RENDER FPS: 87.00
HOLOMARK GPU - RENDERMESH RENDERSPEED FPS: 526.30
HOLOMARK GPU - JOINEDMESH RENDER FPS: 85.50
HOLOMARK GPU - JOINEDMESH RENDERSPEED FPS:500.00
HOLOMARK GPU - MESH @ 15 FPS IN SHADED UNITS: 6
HOLOMARK GPU - MESH @ 15 FPS IN RENDER UNITS: 9
HOLOMARK GPU - MESH @ 15 FPS IN RENDERSPEED UNITS: 99
HOLOMARK GPU - MESH IN RENDERED STUDIO FPS: 42.70
HOLOMARK GPU - NURBS IN RENDERED STUDIO FPS: 11.40
HOLOMARK GPU - 2D SINGLE FPS: 85.50
HOLOMARK GPU - 2D MASSIVE (20X) FPS: 9.00
 
HOLOMARK CPU SCORE:15664 
HOLOMARK CPU - BOOLEANS AND CONTOURS - SECONDS: 8.66
HOLOMARK CPU - TWIST AND TAPER (UDT) - SECONDS: 1.09
HOLOMARK CPU - MESHING MINI - SECONDS: 4.01
HOLOMARK CPU - EXTRACT RENDER MESH - SECONDS: 0.02
HOLOMARK CPU - JOIN RENDER MESH - SECONDS: 0.06
HOLOMARK CPU - REDUCE MESH - SECONDS: 13.43
HOLOMARK CPU - CALCULATING TECHNICAL DISPLAY - SECONDS: 1.56
HOLOMARK CPU - MAKING SILHOUETTES - SECONDS: 3.09

I tried to make it human readable and machine readable without opening a regular expression book.

2 Likes

Computer died. Had to buy whatever Best Buy had on their shelves that evening.
Not too bad. I would have paid for the next model up with the GTX 980 if they’d had one.

1 Like

This is for a Lenovo P40 Yoga, i7-6600u, Quadro m500m, 16GB RAM. Not too bad for for a 4 Lbs convertible, even if the screen really isn’t matte, like they said it was.

Holomark 2 v2,2,03

Total Score: 31245
Total Runtime: 222.56 sec

GPU scores: 19110
GPU_01 - 350.90 fps - Cube 4 tests
GPU_02 - 26.40 fps - UDT Shape
GPU_03 - 62.10 fps - Wireframe
GPU_04 - 24.80 fps - Shaded
GPU_05 - 14.70 fps - Rendered
GPU_06 - 14.00 fps - Block Rendered
GPU_07 - 18 units Nurbs @ 5 fps in Wireframe
GPU_08 - 11 units Nurbs @ 5 fps in Shaded
GPU_09 - 31 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 46.30 fps - RenderMesh Render
GPU_11 - 113.60 fps - RenderMesh RenderSpeed
GPU_12 - 76.30 fps - JoinedMesh Render
GPU_13 - 294.10 fps - JoinedMesh RenderSpeed
GPU_14 - 19 units mesh @ 15 fps in Shaded
GPU_15 - 6 units mesh @ 15 fps in Render
GPU_16 - 68 units mesh @ 15 fps in RenderSpeed
GPU_17 - 26.50 fps - mesh in Rendered Studio
GPU_18 - 3.40 fps - Nurbs in Rendered Studio
GPU_19 - 14.70 fps - Block Illustration
GPU_20 - 49.50 fps - 2D single
GPU_21 - 7.80 fps - 2D massive (20x)

CPU scores: 12135
CPU_01 - 10.29 sec - Booleans and Contours
CPU_02 - 1.29 sec - Twist and Taper (UDT)
CPU_03 - 4.87 sec - Meshing Mini
CPU_04 - 0.03 sec - Extract Render Mesh
CPU_05 - 0.08 sec - Join Render Mesh
CPU_06 - 18.38 sec - Reduce Mesh
CPU_07 - 2.48 sec - Calculating Technical display
CPU_08 - 3.78 sec - Making Silhouettes

LENOVO
20GQCTO1WW

NVIDIA Quadro M500M - 2048.0 MB
DriverVersion: 10.18.13.5445
Intel® HD Graphics 520 - 1024.0 MB
DriverVersion: 20.19.15.4326

Intel® Core™ i7-6600U CPU @ 2.60GHz
NumberOfCores: 2 NumberOfLogicalProcessors: 4
MaxClockSpeed: 2.81 GHz

TotalPhysicalMemory: 16.0 GB

Microsoft Windows 10 Pro

  • None - 64-bit

Rhino 5 sr 12 64 bit

Holomark 2 v2,2,03

Total Score: 25999
Total Runtime: 180.52 sec

GPU scores: 14140
GPU_01 - 174.70 fps - Cube 4 tests
GPU_02 - 28.10 fps - UDT Shape
GPU_03 - 69.40 fps - Wireframe
GPU_04 - 41.20 fps - Shaded
GPU_05 - 20.00 fps - Rendered
GPU_06 - 19.50 fps - Block Rendered
GPU_07 - 14 units Nurbs @ 5 fps in Wireframe
GPU_08 - 8 units Nurbs @ 5 fps in Shaded
GPU_09 - 21 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 31.00 fps - RenderMesh Render
GPU_11 - 200.00 fps - RenderMesh RenderSpeed
GPU_12 - 30.50 fps - JoinedMesh Render
GPU_13 - 208.30 fps - JoinedMesh RenderSpeed
GPU_14 - 5 units mesh @ 15 fps in Shaded
GPU_15 - 2 units mesh @ 15 fps in Render
GPU_16 - 25 units mesh @ 15 fps in RenderSpeed
GPU_17 - 10.90 fps - mesh in Rendered Studio
GPU_18 - 5.50 fps - Nurbs in Rendered Studio
GPU_19 - 20.90 fps - Block Illustration
GPU_20 - 53.50 fps - 2D single
GPU_21 - 6.90 fps - 2D massive (20x)

CPU scores: 11859
CPU_01 - 11.35 sec - Booleans and Contours
CPU_02 - 7.43 sec - Twist and Taper (UDT)
CPU_03 - 4.50 sec - Meshing Mini
CPU_04 - 0.05 sec - Extract Render Mesh
CPU_05 - 0.06 sec - Join Render Mesh
CPU_06 - 12.48 sec - Reduce Mesh
CPU_07 - 1.98 sec - Calculating Technical display
CPU_08 - 4.31 sec - Making Silhouettes

Dell Inc.
OptiPlex 7010

AMD Radeon HD 7470 - 1024.0 MB
DriverVersion: 8.922.0.0

Intel® Core™ i5-3470 CPU @ 3.20GHz
NumberOfCores: 4 NumberOfLogicalProcessors: 4
MaxClockSpeed: 3.2 GHz

TotalPhysicalMemory: 8.0 GB

Microsoft Windows 7 Enterprise

  • Service Pack 1 - 64-bit

Rhino 5 sr 12 64 bit

1 Like

Holomark 2 v2,2,03

Total Score: 62304
Total Runtime: 144.41 sec

GPU scores: 41540
GPU_01 - 1600.00 fps - Cube 4 tests
GPU_02 - 59.50 fps - UDT Shape
GPU_03 - 119.00 fps - Wireframe
GPU_04 - 74.60 fps - Shaded
GPU_05 - 50.50 fps - Rendered
GPU_06 - 47.80 fps - Block Rendered
GPU_07 - 24 units Nurbs @ 5 fps in Wireframe
GPU_08 - 15 units Nurbs @ 5 fps in Shaded
GPU_09 - 52 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 181.80 fps - RenderMesh Render
GPU_11 - 208.30 fps - RenderMesh RenderSpeed
GPU_12 - 277.80 fps - JoinedMesh Render
GPU_13 - 163.90 fps - JoinedMesh RenderSpeed
GPU_14 - 8 units mesh @ 15 fps in Shaded
GPU_15 - 11 units mesh @ 15 fps in Render
GPU_16 - 39 units mesh @ 15 fps in RenderSpeed
GPU_17 - 158.70 fps - mesh in Rendered Studio
GPU_18 - 16.80 fps - Nurbs in Rendered Studio
GPU_19 - 38.30 fps - Block Illustration
GPU_20 - 120.50 fps - 2D single
GPU_21 - 11.40 fps - 2D massive (20x)

CPU scores: 20764
CPU_01 - 7.09 sec - Booleans and Contours
CPU_02 - 0.91 sec - Twist and Taper (UDT)
CPU_03 - 3.21 sec - Meshing Mini
CPU_04 - 0.02 sec - Extract Render Mesh
CPU_05 - 0.03 sec - Join Render Mesh
CPU_06 - 9.16 sec - Reduce Mesh
CPU_07 - 1.17 sec - Calculating Technical display
CPU_08 - 2.49 sec - Making Silhouettes

Gigabyte Technology Co., Ltd.
Z97M-DS3H

Intel® HD Graphics 4600 - 2080.0 MB
DriverVersion: 10.18.10.3540
NVIDIA GeForce GTX 970 - 4095.0 MB
DriverVersion: 10.18.13.5598

Intel® Core™ i7-4790K CPU @ 4.00GHz
NumberOfCores: 4 NumberOfLogicalProcessors: 8
MaxClockSpeed: 4.0 GHz

TotalPhysicalMemory: 16.0 GB

Microsoft Windows 8.1

  • None - 64-bit

Rhino 5 sr 11 64 bit

Well it’s a workstation…

New 17" Precision (finally operational after a week of trouble with drivers and support)

She’s not fat, she’s big-boned.

and here’s the old Dell desktop that I’m retiring today:

This is for a used PC I just bought, not bad for $370

Holomark 2 v2,2,03

Total Score: 23734
Total Runtime: 148.4 sec

GPU scores: 13400
GPU_01 - 506.30 fps - Cube 4 tests
GPU_02 - 30.20 fps - UDT Shape
GPU_03 - 58.80 fps - Wireframe
GPU_04 - 35.30 fps - Shaded
GPU_05 - 26.70 fps - Rendered
GPU_06 - 26.00 fps - Block Rendered
GPU_07 - 13 units Nurbs @ 5 fps in Wireframe
GPU_08 - 8 units Nurbs @ 5 fps in Shaded
GPU_09 - 9 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 91.70 fps - RenderMesh Render
GPU_11 - 40.80 fps - RenderMesh RenderSpeed
GPU_12 - 57.10 fps - JoinedMesh Render
GPU_13 - 31.90 fps - JoinedMesh RenderSpeed
GPU_14 - 2 units mesh @ 15 fps in Shaded
GPU_15 - 4 units mesh @ 15 fps in Render
GPU_16 - 3 units mesh @ 15 fps in RenderSpeed
GPU_17 - 37.50 fps - mesh in Rendered Studio
GPU_18 - 8.80 fps - Nurbs in Rendered Studio
GPU_19 - 21.10 fps - Block Illustration
GPU_20 - 43.50 fps - 2D single
GPU_21 - 6.40 fps - 2D massive (20x)

CPU scores: 10334
CPU_01 - 13.47 sec - Booleans and Contours
CPU_02 - 1.98 sec - Twist and Taper (UDT)
CPU_03 - 8.15 sec - Meshing Mini
CPU_04 - 0.05 sec - Extract Render Mesh
CPU_05 - 0.09 sec - Join Render Mesh
CPU_06 - 17.44 sec - Reduce Mesh
CPU_07 - 2.43 sec - Calculating Technical display
CPU_08 - 4.77 sec - Making Silhouettes

Gigabyte Technology Co., Ltd.
GA-78LMT-USB3

NVIDIA GeForce GT 640 - 2048.0 MB
DriverVersion: 10.18.13.6510

AMD FX™-6300 Six-Core Processor
NumberOfCores: 3 NumberOfLogicalProcessors: 6
MaxClockSpeed: 3.5 GHz

TotalPhysicalMemory: 16.0 GB

Microsoft Windows 10 Home

  • None - 64-bit
1 Like