For example, when we are working on a large file with a lots of objects polysurfaces repeated, and we choose to make block from it to work with the insert block and save timeā¦ after a while when the file became more heavy, if we turn the shadows on, it will result incorrect.
In the past i have reported that and since then i keep tunning all my files and i start to realise two things:
1Āŗ - Perhaps Rhino in incapable to draw shadows correctly. This happen mostly when i need to make a simple presentations using, for example, the -viewcapturetofile with scale 3x.
2Āŗ - As more block are repeated, some of them wont appear on output images. - The solution that some one from this forum help me was to explode all block and do not use blocks on final presentationsā¦ Unhappy with this because i need to have 2 files from the same files, and everytime i need to make changes i need to start all over again.
I dont mean to change the BLOCK OPTIONS MENU, but this is a suggestion for all Rhino Team to check the work with Block method.
@architex@jeff_hammond Where did we end up with the shadows & display modes discussion? I also want that nice white shaded look, however I got lost with all the different settings you tried out and talked out, and between the SketchUp and Rhino situation. Any chance you could share the last INI file you used? The ācleanestā one? And probably a bit of a summary on the best (or required) printing settings to achieve a nice output image?
It is impossible to achieve great values for that purpose. Specially if you compare the same 3D file, both in Sketchup and Rhinoā¦ Although i notice that MAC BOOK in Rhino have better OpenGL support, so if you try tweak values there you will end to realize that is true. Mac book Pro have better smooth Shadows quality.
Otherwiseā¦ Yes i can share my INI files, but they are not in good quality. I think i test them everyday on my work. And yet, i never found a good solution that i could use for all my files.
The other point isā¦ No matter what complex or simple work i made in Rhino, that Rhino itself will perform different in every work fileā¦ Is because the model are not near to (0,0,0) coordinates! or its because the model getting to much complexā¦ or Even you change the sun valuesā¦ Rhino always show different resultā¦ For me i keep saying that people from RHINO LAB should studie simple softwares like sketchup just to understand how it work on shadows. Because yes, it is trueā¦ for me Sketchup Shadows are really really greatā¦ and mostly, they became more spectacular when you export a PNG file with high values of Pixels (Width x High).
Resumeā¦ you can spend your day time ,everyday on tweaking shadows options that you will not getting the perfect results.
Here are some INI files. I hope you can tweak them for a better results then minesā¦
(this are the old ones when i start this conversation With (jeff_hammond) 01 - Wireframe.ini (10.4 KB)
(this are new ones from the project i am working right now) 02 - Shaded.ini (11.5 KB)
You should work them without any problems.
I wonder if new Rhino v6 will became more perfect on this optionsā¦
The solutions found are in BUBBLE CLIPPING CAMERA shadows options - we need to put the bubble as the same size of the model. Then, shadows will result by far in better quality.
It would be nice to be able to hide panels on the workspace temporarily so there is more space on the screen for the modeling window. Something like the Tab key shortcut in Photoshop.
For the Rhino users are not familiar with Photoshop, as you press Tab the panels and tools are hidden until you have the the Viewport area in full screen. The Panels and Tool palettes are gradually restored as you press Tab again.
A function like autocadās OVERKILL would be nice. OVERKILL culls duplicates, trims overlaps and joins curves, etc. Options for tolerance, selection criteria and whether or not to ignore āviewport depthā and flatten the result (like make 2d),
Hi Kevin,
This request has been around for a looooong time. There is a Dup command but the objects have to be identical. How does AutoCAD deal with objects in 3D?
Nick
I know that there have been occasional requests for OVERKILL type functionality, but a search of this thread doesnāt turn up any results. SelDup obviously doesnāt work very well. Make2D has itās use, but could be seriously improved upon.
AutoCADās overkill doesnāt extend to the z axis.
Hello forum,
i would suggest an ability to disable some gumball features - such as block/hide Rotate arcs when i dont need them.
Thus you could implement 2D scaling which is sometimes useful. Or, add a hotkey for using plane marks.
And, iād like a command to collapse an edge to point, relulting singularity. I belive itās not too complcated)
I reiterate the one thing that must be done, and should have been fixed in V5 after it was flagged up, as it was fine in V4, that is to stop layers taking up new locations in a busy layers palette, unless one moves a new layer up with the triangle arrow buttons ater creating it, it will then move somewhere else. User having to try and find where a layer has gone to, sheeesh ! A pro CAD prog simply cannot allow such to exist.
This is a killer bug, layers going places you never placed them.
If there is an update fix to this, I want it now. Its been existing for too long has this.