Hello,
I’m a complete beginner, went through the Training Level guides 1 and 2. I want to know if there’s a way to just fillet a section of an edge.
I used the SplitEdge command to split the facing, outer edge of this ring by the two points that are at two corners of the flat, top surface of the signet. (It actually has split the edge into three sections, the image below shows the left and right side edges selected during the FilletEdge command, with the top, horizontal edge not selected):
But what should I do to make just that selection filleted? It tends to fillet the entire, original edge. I feel it has something to do with Chain Continuity, or Adding Handles - but I just can’t figure it out.
I’ll then have to figure out how to make some kind of smooth transition from the fillet edge corners near those two points and the rest of the flat signet… (and it’s not so flat up there, is it? I did a Sweep2, and it seems to have some irregularities)… any pointers in that regard would be greatly appreciated as well.
Hope this has a simple answer, and thanks for your time!
StupidRing.3dm (175.8 KB)