Hey guys. I want to export my rhino model as .fbx to open it in 3ds max. Sadly there is not any layer exported just material. My model has over 200 layers and layer names change through the building process. So I wish I could automatically apply a rhinomaterial to all of the layers when the modell it ready for the export. It’s fine if the Material is just colorbased, it only needs to copy the layers name it applies to.
Is there already a solution for this? Or can someone help me with this?